Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. Inputs: > - Genre: [e.g., Action RPG] Player Goal: [e.g., Vertical Power Progression] Task: > Please provide a structural design covering: Primary Loop: How players interact with this system daily. System Constraints: Resource sinks and fountains. Interconnectivity: How this system feeds into the [Combat/Economy] system. Scalability: How to add new content to this system in the next 2 years without breaking balance."
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Game design
Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. Inputs: > - Genre: [e.g., Action RPG] Playe
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- Provider
- Community
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- Community
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- Prompts
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- CC0-1.0
- Language
- English
- Added
- 2026-02-21
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